make use of TexturedModel

This commit is contained in:
2023-06-28 22:19:18 +02:00
parent 385dcf11d0
commit b985cc7ade
6 changed files with 91 additions and 33 deletions

View File

@@ -29,7 +29,8 @@ private:
Renderer* m_Renderer;
game::World* m_World;
std::unique_ptr<GL::VertexArray> m_WorldVao;
std::unique_ptr<Renderer::Model> m_MobModel, m_SelectTileModel;
std::unique_ptr<Model> m_SelectTileModel;
std::unique_ptr<TexturedModel> m_MobModel;
Vec2f m_CamPos;
Vec2f m_CursorPos;
Vec2f m_HoldCursorPos;