feat: add easings

This commit is contained in:
2021-09-11 11:24:33 +02:00
parent e8623ee86c
commit b624f40808
2 changed files with 267 additions and 0 deletions

67
include/misc/Easing.h Normal file
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#pragma once
namespace td {
namespace utils{
/* Sine functions */
float easeInSine(float x);
float easeOutSine(float x);
float easeInOutSine(float x);
/* Cubic functions */
float easeInCubic(float x);
float easeOutCubic(float x);
float easeInOutCubic(float x);
/* Quint functions */
float easeInQuint(float x);
float easeOutQuint(float x);
float easeInOutQuint(float x);
/* Circ functions */
float easeInCirc(float x);
float easeOutCirc(float x);
float easeInOutCirc(float x);
/* Elastic functions */
float easeInElastic(float x);
float easeOutElastic(float x);
float easeInOutElastic(float x);
/* Quad functions */
float easeInQuad(float x);
float easeOutQuad(float x);
float easeInOutQuad(float x);
/* Quart functions */
float easeInQuart(float x);
float easeOutQuart(float x);
float easeInOutQuart(float x);
/* Expo functions */
float easeInExpo(float x);
float easeOutExpo(float x);
float easeInOutExpo(float x);
/* Back functions */
float easeInBack(float x);
float easeOutBack(float x);
float easeInOutBack(float x);
/* Bounce functions */
float easeInBounce(float x);
float easeOutBounce(float x);
float easeInOutBounce(float x);
} // namespace utils
} // namespace td

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src/misc/Easing.cpp Normal file
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#include "misc/Easing.h"
#include <cmath>
namespace td{
namespace utils{
/* Sine functions */
float easeInSine(float x){
return 1.0f - std::cos((x * M_PI) / 2.0f);
}
float easeOutSine(float x){
return std::sin((x * M_PI) / 2.0f);
}
float easeInOutSine(float x){
return -(std::cos(M_PI * x) - 1.0f) / 2.0f;
}
/* Cubic functions */
float easeInCubic(float x){
return x * easeInQuad(x);
}
float easeOutCubic(float x){
return 1 - std::pow(1 - x, 3);
}
float easeInOutCubic(float x){
return x < 0.5 ? 4 * easeInCubic(x) : 1 - std::pow(-2 * x + 2, 3) / 2.0f;
}
/* Quint functions */
float easeInQuint(float x){
return x * easeInQuart(x);
}
float easeOutQuint(float x){
return 1 - std::pow(1 - x, 5);
}
float easeInOutQuint(float x){
return x < 0.5 ? 16 * easeInQuint(x) : 1 - std::pow(-2 * x + 2, 5) / 2.0f;
}
/* Circ functions */
float easeInCirc(float x){
return 1 - std::sqrt(1 - std::pow(x, 2));
}
float easeOutCirc(float x){
return std::sqrt(1 - std::pow(x - 1, 2));
}
float easeInOutCirc(float x){
return x < 0.5
? (1 - std::sqrt(1 - std::pow(2 * x, 2))) / 2.0f
: (std::sqrt(1 - std::pow(-2 * x + 2, 2)) + 1) / 2.0f;
}
/* Elastic functions */
float easeInElastic(float x){
const float c4 = (2 * M_PI) / 3.0f;
return x == 0
? 0
: x == 1
? 1
: -std::pow(2, 10 * x - 10) * std::sin((x * 10 - 10.75) * c4);
}
float easeOutElastic(float x){
const float c4 = (2 * M_PI) / 3.0f;
return x == 0
? 0
: x == 1
? 1
: std::pow(2, -10 * x) * std::sin((x * 10 - 0.75) * c4) + 1;
}
float easeInOutElastic(float x){
const float c5 = (2 * M_PI) / 4.5;
return x == 0
? 0
: x == 1
? 1
: x < 0.5
? -(std::pow(2, 20 * x - 10) * std::sin((20 * x - 11.125) * c5)) / 2.0f
: (std::pow(2, -20 * x + 10) * std::sin((20 * x - 11.125) * c5)) / 2.0f + 1;
}
/* Quad functions */
float easeInQuad(float x){
return x * x;
}
float easeOutQuad(float x){
return 1 - (1 - x) * (1 - x);
}
float easeInOutQuad(float x){
return x < 0.5 ? 2 * x * x : 1 - std::pow(-2 * x + 2, 2) / 2.0f;
}
/* Quart functions */
float easeInQuart(float x){
return x * easeInCubic(x);
}
float easeOutQuart(float x){
return 1 - std::pow(1 - x, 4);
}
float easeInOutQuart(float x){
return x < 0.5 ? 8 * easeInQuart(x) : 1 - std::pow(-2 * x + 2, 4) / 2.0f;
}
/* Expo functions */
float easeInExpo(float x){
return x == 0 ? 0 : std::pow(2, 10 * x - 10);
}
float easeOutExpo(float x){
return x == 1 ? 1 : 1 - std::pow(2, -10 * x);
}
float easeInOutExpo(float x){
return x == 0
? 0
: x == 1
? 1
: x < 0.5 ? std::pow(2, 20 * x - 10) / 2.0f
: (2 - std::pow(2, -20 * x + 10)) / 2.0f;
}
/* Back functions */
float easeInBack(float x){
const float c1 = 1.70158;
const float c3 = c1 + 1;
return c3 * easeInCubic(x) - c1 * easeInQuad(x);
}
float easeOutBack(float x){
const float c1 = 1.70158;
const float c3 = c1 + 1;
return 1 + c3 * std::pow(x - 1, 3) + c1 * std::pow(x - 1, 2);
}
float easeInOutBack(float x){
const float c1 = 1.70158;
const float c2 = c1 * 1.525;
return x < 0.5
? (std::pow(2 * x, 2) * ((c2 + 1) * 2 * x - c2)) / 2.0f
: (std::pow(2 * x - 2, 2) * ((c2 + 1) * (x * 2 - 2) + c2) + 2) / 2.0f;
}
/* Bounce functions */
float easeInBounce(float x){
return 1 - easeOutBounce(1 - x);
}
float easeOutBounce(float x){
const float n1 = 7.5625;
const float d1 = 2.75;
if (x < 1 / d1) {
return n1 * easeInQuad(x);
} else if (x < 2 / d1) {
return n1 * (x -= 1.5 / d1) * x + 0.75;
} else if (x < 2.5 / d1) {
return n1 * (x -= 2.25 / d1) * x + 0.9375;
} else {
return n1 * (x -= 2.625 / d1) * x + 0.984375;
}
}
float easeInOutBounce(float x){
return x < 0.5
? (1 - easeOutBounce(1 - 2 * x)) / 2.0f
: (1 + easeOutBounce(2 * x - 1)) / 2.0f;
}
} // namespace utils
} // namespace td