From afcfce132830637fa74fd032369cd643e782b29f Mon Sep 17 00:00:00 2001 From: Persson-dev Date: Fri, 5 Nov 2021 17:50:44 +0100 Subject: [PATCH] refactor: reorganize packet types --- include/protocol/Protocol.h | 20 +++++++++++++------- 1 file changed, 13 insertions(+), 7 deletions(-) diff --git a/include/protocol/Protocol.h b/include/protocol/Protocol.h index 11af889..d372412 100644 --- a/include/protocol/Protocol.h +++ b/include/protocol/Protocol.h @@ -10,28 +10,32 @@ namespace protocol { class PacketHandler; enum class PacketType : std::uint8_t { + // client --> server PlayerLogin = 0, + SelectTeam, + SpawnMob, + SendMobs, + PlaceTower, + + // client <-- server PlayerJoin, PlayerLeave, WorldBeginData, WorldData, - ChunkData, - KeepAlive, UpdateMoney, UpdateEXP, UpdateLobbyTime, UpdateGameState, - Disconnect, PlayerList, ConnectionInfo, - SelectTeam, UpdatePlayerTeam, ServerTps, - SpawnMob, - SendMobs, - PlaceTower, WorldAddTower, WorldRemoveTower, + + // client <--> server + KeepAlive, + Disconnect, }; struct WorldHeader { @@ -486,5 +490,7 @@ public: virtual PacketType getType() const { return PacketType::WorldRemoveTower; } }; +class + } } \ No newline at end of file