refactor: add FrameMenu
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16
include/render/gui/FrameMenu.h
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16
include/render/gui/FrameMenu.h
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@@ -0,0 +1,16 @@
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#pragma once
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#include "GuiWidget.h"
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namespace td {
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namespace gui {
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class FrameMenu : public GuiWidget {
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public:
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FrameMenu(client::Client* client);
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virtual void render();
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};
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} // namespace gui
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} // namespace td
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@@ -2,7 +2,7 @@
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#include "GuiWidget.h"
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#include "render/gui/imgui/imgui_filebrowser.h"
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#include "imgui/imgui_filebrowser.h"
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#include "game/server/Server.h"
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