fix: check team when placing tower

This commit is contained in:
2021-09-19 19:30:49 +02:00
parent 10a1fac992
commit 94e1ef6606
4 changed files with 17 additions and 9 deletions

View File

@@ -157,8 +157,8 @@ public:
return m_TilePalette.at(index - 1);
}
bool CanPlaceLittleTower(const glm::vec2& worldPos) const;
bool CanPlaceBigTower(const glm::vec2& worldPos) const;
bool CanPlaceLittleTower(const glm::vec2& worldPos, PlayerID player) const;
bool CanPlaceBigTower(const glm::vec2& worldPos, PlayerID player) const;
const std::unordered_map<ChunkCoord, ChunkPtr>& getChunks() const { return m_Chunks; }