diff --git a/src/game/server/ServerGame.cpp b/src/game/server/ServerGame.cpp index 51466e6..5880419 100644 --- a/src/game/server/ServerGame.cpp +++ b/src/game/server/ServerGame.cpp @@ -5,10 +5,10 @@ namespace td { namespace server { ServerGame::ServerGame(server::Server* server) : game::Game(&m_ServerWorld), m_Server(server), m_ServerWorld(server, this), -m_GoldMineTimer{ 1000, std::bind(&ServerGame::updateGoldMines, this) }, -m_MobStatesTimer{ 5000, std::bind(&ServerGame::updateMobStates, this) }, -m_EndGameCooldown{ 1000 * 10 } { - bindListener(this); + m_GoldMineTimer{ 1000, std::bind(&ServerGame::updateGoldMines, this) }, + m_MobStatesTimer{ 5000, std::bind(&ServerGame::updateMobStates, this) }, + m_EndGameCooldown{ 1000 * 10 } { + bindListener(this); } void ServerGame::tick(std::uint64_t delta) {