change windows backend to sdl2

This commit is contained in:
2021-10-31 10:52:43 +01:00
parent 02b3a88c9c
commit 8f0e0c48ed
12 changed files with 607 additions and 441 deletions

View File

@@ -4,19 +4,19 @@ add_rules("mode.debug", "mode.release")
target("Tower Defense")
set_kind("binary")
add_includedirs("include")
add_includedirs("include", "src/render/gui")
add_files("src/*.cpp", "src/*/*.cpp", "src/*/*/*.cpp", "src/*/*/*/*.cpp")
add_cxflags("-pthread")
set_languages("c++14")
add_links("glbinding", "z")
add_links("glbinding", "z", "SDL2")
if is_os("linux") then
add_links("glfw", "GL", "pthread")
add_links("GL", "pthread")
end
if is_os("windows") then
add_links("glfw3", "opengl32", "ws2_32", "mingw32", "gdi32", "imm32")
add_links("opengl32", "ws2_32", "mingw32", "gdi32", "imm32")
end
if is_mode("release") then