refactor: removed unused constant
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@@ -160,8 +160,6 @@ protected:
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public:
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World(Game* game);
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static constexpr std::uint8_t CastleWidth = 5, CastleHeight = 5;
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bool loadMap(const protocol::WorldBeginDataPacket* worldHeader);
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bool loadMap(const protocol::WorldDataPacket* worldData);
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