changed team structure

This commit is contained in:
2021-08-21 11:46:21 +02:00
parent 7052edfef1
commit 88d2644219
8 changed files with 81 additions and 38 deletions

View File

@@ -17,9 +17,9 @@ void ServerWorld::spawnMobs(game::MobType type, std::uint8_t level, game::Player
game::Spawn* enemyMobSpawn;
if(senderTeam == game::TeamColor::Red){
enemyMobSpawn = &m_Spawns[(std::size_t) game::TeamColor::Blue];
enemyMobSpawn = &getTeam(game::TeamColor::Blue).getSpawn();
}else{
enemyMobSpawn = &m_Spawns[(std::size_t) game::TeamColor::Red];
enemyMobSpawn = &getTeam(game::TeamColor::Red).getSpawn();
}
std::int32_t spawnCenterX = enemyMobSpawn->x;