set summon menu cooldown
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@@ -11,7 +11,7 @@ namespace td {
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namespace gui {
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GameMenu::GameMenu(client::Client* client) : GuiWidget(client), m_SummonMenu(std::make_unique<SummonMenu>(client)) {
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m_Client->GetGame().BindListener(this);
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}
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void GameMenu::Render() {
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@@ -105,5 +105,9 @@ void GameMenu::DisconnectButton() {
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}
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}
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void GameMenu::OnGameBegin() {
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m_SummonMenu->SetCooldown(10);
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}
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} // namespace gui
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} // namespace td
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