refactor: create gui widget classes
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22
include/render/gui/TowerPlacePopup.h
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22
include/render/gui/TowerPlacePopup.h
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#pragma once
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#include "GuiWidget.h"
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#include <glm/glm.hpp>
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namespace td {
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namespace gui {
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class TowerPlacePopup : public GuiWidget {
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private:
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glm::vec2 m_ClickWorldPos;
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public:
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TowerPlacePopup(client::Client* client);
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virtual void render();
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void setClickPos(const glm::vec2& worldPos);
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};
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} // namespace gui
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} // namespace td
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