back to lobby state when server ends

This commit is contained in:
2023-08-14 13:35:17 +02:00
parent 118a04cd01
commit 7f650f282c
7 changed files with 36 additions and 10 deletions

View File

@@ -70,6 +70,8 @@ public:
void Stop(); // force the server to stop
void Close(); // at the end of a game
void Restart(); // go back to lobby state
bool LoadMap(const std::string& worldFilePath);
bool IsMapLoaded();