moved Color to Defines.h

This commit is contained in:
2023-01-02 12:21:27 +01:00
parent 386ea5b6ad
commit 7d30017742
6 changed files with 27 additions and 20 deletions

View File

@@ -78,7 +78,7 @@ GL::VertexArray LoadWorldModel(const td::game::World* world) {
static_cast<float>(chunkX + tileX + 1), static_cast<float>(chunkY + tileY + 1),
});
const td::game::Color* tileColor = world->GetTileColor(tile);
const td::Color* tileColor = world->GetTileColor(tile);
for (int i = 0; i < 6; i++) {
int color = 255;