moved Color to Defines.h
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@@ -58,10 +58,6 @@ enum class TileType : std::uint8_t {
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Ice,*/
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};
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struct Color {
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std::uint8_t r, g, b;
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};
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static constexpr Color BLACK{ 0, 0, 0 };
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static constexpr Color WHITE{ 255, 255, 255 };
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