add fire arrow and fix world events

This commit is contained in:
2021-12-03 18:30:45 +01:00
parent 657fe761ab
commit 7a6fdc30b6
7 changed files with 17 additions and 21 deletions

View File

@@ -49,9 +49,5 @@ game::TowerPtr ServerWorld::placeTowerAt(game::TowerType type, std::int32_t x, s
return tower;
}
void ServerWorld::OnArrowShot(game::MobPtr target, game::Tower* shooter) {
World::OnArrowShot(target, shooter);
}
} // namespace server
} // namespace td