add fire arrow and fix world events

This commit is contained in:
2021-12-03 18:30:45 +01:00
parent 657fe761ab
commit 7a6fdc30b6
7 changed files with 17 additions and 21 deletions

View File

@@ -19,7 +19,6 @@ public:
void spawnMobs(game::MobType type, std::uint8_t level, game::PlayerID sender, std::uint8_t count);
game::TowerPtr placeTowerAt(game::TowerType type, std::int32_t x, std::int32_t y, game::PlayerID builder);
virtual void OnArrowShot(game::MobPtr target, game::Tower* shooter) override;
};
} // namespace server