remove glm dependency
This commit is contained in:
@@ -59,7 +59,7 @@ void Client::SendMobs(const std::vector<protocol::MobSend>& mobSends) {
|
||||
m_Connexion.SendPacket(&packet);
|
||||
}
|
||||
|
||||
void Client::PlaceTower(game::TowerType type, const glm::vec2& position) {
|
||||
void Client::PlaceTower(game::TowerType type, const Vec2f& position) {
|
||||
protocol::PlaceTowerPacket packet(position.x, position.y, type);
|
||||
m_Connexion.SendPacket(&packet);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user