allow custom opengl loader

This commit is contained in:
2022-07-14 18:04:13 +02:00
parent 85eb9bbc32
commit 66376eaeda
4 changed files with 96 additions and 20 deletions

View File

@@ -1,8 +1,62 @@
#pragma once
#ifdef __ANDROID__
#include <GLES3/gl3.h>
#if !defined(TD_IMPL_OPENGL_ES2) \
&& !defined(TD_IMPL_OPENGL_ES3) \
&& !defined(TD_IMPL_OPENGL_LOADER_GL3W) \
&& !defined(TD_IMPL_OPENGL_LOADER_GLEW) \
&& !defined(TD_IMPL_OPENGL_LOADER_GLAD) \
&& !defined(TD_IMPL_OPENGL_LOADER_GLBINDING2) \
&& !defined(TD_IMPL_OPENGL_LOADER_GLBINDING3) \
&& !defined(TD_IMPL_OPENGL_LOADER_CUSTOM) \
&& !defined(__ANDROID__)
#if defined(__has_include)
#if __has_include(<GL/glew.h>)
#define TD_IMPL_OPENGL_LOADER_GLEW
#elif __has_include(<glad/glad.h>)
#define TD_IMPL_OPENGL_LOADER_GLAD
#elif __has_include(<GL/gl3w.h>)
#define TD_IMPL_OPENGL_LOADER_GL3W
#elif __has_include(<glbinding/glbinding.h>)
#define TD_IMPL_OPENGL_LOADER_GLBINDING3
#elif __has_include(<glbinding/Binding.h>)
#define TD_IMPL_OPENGL_LOADER_GLBINDING2
#else
#include "glbinding/gl/gl.h"
using namespace gl;
#error "Cannot detect OpenGL loader!"
#endif
#else
#error "Cannot detect loader with include detection !"
#endif
#endif
// Include correct files
#if defined(__ANDROID__)
#include <GLES3/gl3.h>
#elif defined(TD_IMPL_OPENGL_LOADER_GL3W)
#include <GL/gl3w.h> // Needs to be initialized with gl3wInit() in user's code
#elif defined(TD_IMPL_OPENGL_LOADER_GLEW)
#include <GL/glew.h> // Needs to be initialized with glewInit() in user's code.
#elif defined(TD_IMPL_OPENGL_LOADER_GLAD)
#include <glad/glad.h> // Needs to be initialized with gladLoadGL() in user's code.
#elif defined(TD_IMPL_OPENGL_LOADER_GLBINDING2)
#ifndef GLFW_INCLUDE_NONE
#define GLFW_INCLUDE_NONE // GLFW including OpenGL headers causes ambiguity or multiple definition errors.
#endif
#include <glbinding/Binding.h> // Needs to be initialized with glbinding::Binding::initialize() in user's code.
#include <glbinding/gl/gl.h>
using namespace gl;
#elif defined(TD_IMPL_OPENGL_LOADER_GLBINDING3)
#ifndef GLFW_INCLUDE_NONE
#define GLFW_INCLUDE_NONE // GLFW including OpenGL headers causes ambiguity or multiple definition errors.
#endif
#include <glbinding/glbinding.h>// Needs to be initialized with glbinding::initialize() in user's code.
#include <glbinding/gl/gl.h>
using namespace gl;
#else
#include TD_IMPL_OPENGL_LOADER_CUSTOM
#endif