Don't disconnect when game is over

This commit is contained in:
2023-08-14 14:25:10 +02:00
parent 7986e55846
commit 60b81003c0
3 changed files with 19 additions and 15 deletions

View File

@@ -118,9 +118,6 @@ void ServerGame::OnGameEnd() {
void ServerGame::OnGameClose() {
NotifyListeners(&game::GameListener::OnGameStateUpdate, game::GameState::Closed);
// Disconnect clients
protocol::DisconnectPacket packet("Game finished");
m_Server->BroadcastPacket(&packet);
// Put back to lobby state
m_Server->Restart();