feat: add mob tooltip

This commit is contained in:
2021-11-04 19:41:47 +01:00
parent 46828263c9
commit 5e2986e298
5 changed files with 60 additions and 0 deletions

View File

@@ -268,5 +268,32 @@ MobPtr MobFactory::createMob(MobID id, MobType type, std::uint8_t level, PlayerI
return mobFactory[type](id, level, sender);
}
std::string MobFactory::getMobName(MobType type){
switch(type){
case MobType::Zombie:
return "Zombie";
case MobType::Spider:
return "Spider";
case MobType::Skeleton:
return "Skeleton";
case MobType::Pigman:
return "Pigman";
case MobType::Creeper:
return "Creeper";
case MobType::Silverfish:
return "Silverfish";
case MobType::Blaze:
return "Blaze";
case MobType::Witch:
return "Witch";
case MobType::Slime:
return "Slime";
case MobType::Giant:
return "Giant";
default:
return "Unknow";
}
}
} // namespace game
} // namespace td