feat: implement basic tower placement
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@@ -26,6 +26,8 @@ static std::map<PacketType, PacketCreator> packets = {
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{PacketType::Disconnect, []() -> Packet* {return new DisconnectPacket(); } },
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{PacketType::ServerTps, []() -> Packet* {return new ServerTpsPacket(); } },
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{PacketType::SpawnMob, []() -> Packet* {return new SpawnMobPacket(); } },
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{PacketType::PlaceTower, []() -> Packet* {return new PlaceTowerPacket(); } },
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{PacketType::WorldAddTower, []() -> Packet* {return new WorldAddTowerPacket(); } },
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};
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Packet* createPacket(PacketType type, DataBuffer& buffer){
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