restructure project

This commit is contained in:
2023-08-13 11:59:13 +02:00
parent b4836847f5
commit 50c17e8ed1
210 changed files with 471 additions and 422 deletions

View File

@@ -0,0 +1,29 @@
#pragma once
#include "td/protocol/Protocol.h"
#include "td/game/BaseGame.h"
namespace td {
namespace protocol {
class UpdateCastleLifePacket : public Packet {
private:
std::uint16_t m_CastleLife;
game::TeamColor m_Team;
public:
UpdateCastleLifePacket() {}
UpdateCastleLifePacket(std::uint16_t life, game::TeamColor team) : m_CastleLife(life), m_Team(team) {}
virtual ~UpdateCastleLifePacket() {}
virtual DataBuffer Serialize(bool packetID = true) const;
virtual void Deserialize(DataBuffer& data);
virtual void Dispatch(PacketHandler* handler) const;
std::uint16_t GetCastleLife() const { return m_CastleLife; }
game::TeamColor GetTeamColor() const { return m_Team; }
virtual PacketType GetType() const { return PacketType::UpdateCastleLife; }
};
} // namespace protocol
} // namespace td