feat: add better mob pathing

This commit is contained in:
2021-11-30 11:53:58 +01:00
parent 2996c88d94
commit 50a8269773
2 changed files with 74 additions and 2 deletions

View File

@@ -195,6 +195,7 @@ private:
void moveMobs(std::uint64_t delta);
void moveMob(MobPtr mob, std::uint64_t delta);
void moveBackMob(MobPtr mob, const TeamCastle& castle);
void changeMobDirection(MobPtr mob, WalkableTilePtr tile);
bool isMobTouchingCastle(MobPtr mob, const TeamCastle& castle) const;
void tickMobs(std::uint64_t delta);
void cleanDeadMobs();