From 3f53d32e442b131381ee4e5a13011c3f158db3d7 Mon Sep 17 00:00:00 2001 From: Persson-dev Date: Sun, 19 Sep 2021 18:46:39 +0200 Subject: [PATCH] refactor: move PlayerID declaration --- include/game/Mobs.h | 1 - include/game/Types.h | 2 ++ 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/include/game/Mobs.h b/include/game/Mobs.h index f916479..ff79442 100644 --- a/include/game/Mobs.h +++ b/include/game/Mobs.h @@ -30,7 +30,6 @@ enum class MobType : std::uint8_t { Giant }; -typedef std::uint8_t PlayerID; typedef std::uint32_t MobID; typedef std::uint8_t MobLevel; typedef std::vector TowerImmunities; diff --git a/include/game/Types.h b/include/game/Types.h index 88f70c2..e820503 100644 --- a/include/game/Types.h +++ b/include/game/Types.h @@ -12,5 +12,7 @@ enum class Direction : std::uint8_t { NegativeY = 1 << 3, }; +typedef std::uint8_t PlayerID; + } // namespace game } // namespace td