load basic 3d model
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@@ -8,9 +8,12 @@
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#ifndef RENDER_LOADER_TEXTURELOADER_H_
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#define RENDER_LOADER_TEXTURELOADER_H_
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#include "render/loader/GLLoader.h"
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#include <string>
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namespace TextureLoader {
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unsigned int LoadGLTexture(const char* fileName);
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GL::Texture LoadTexture(const std::string& fileName);
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}
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