Revert "Merge branch 'discord'"
This reverts commite7b9a57723, reversing changes made to02b4aa3c91. Revert "moved rapidjson files" This reverts commitf5012f770c.
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@@ -1,7 +1,6 @@
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#include "game/client/ClientGame.h"
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#include "protocol/PacketDispatcher.h"
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#include "game/client/Client.h"
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#include "misc/DiscordRPC.h"
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namespace td {
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namespace client {
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@@ -98,7 +97,7 @@ void ClientGame::HandlePacket(const protocol::UpdateExpPacket* packet) {
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}
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void ClientGame::HandlePacket(const protocol::DisconnectPacket* packet) {
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SetGameState(game::GameState::Disconnected);
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m_GameState = game::GameState::Disconnected;
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m_Renderer->SetBackgroundColor({ 0, 0, 0 });
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}
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@@ -115,30 +114,5 @@ void ClientGame::RenderWorld() {
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}
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}
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void ClientGame::SetGameState(game::GameState newState) {
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game::Game::SetGameState(newState);
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// Update Discord presence
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switch (newState) {
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case game::GameState::Lobby:
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utils::UpdateDiscordPresence("In Lobby", "Normal Mode", true);
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break;
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case game::GameState::Game:
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utils::UpdateDiscordPresence("In Game", "Normal Mode", true);
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break;
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case game::GameState::Closed:
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case game::GameState::Disconnected:
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utils::UpdateDiscordPresence("In Main Menu", "Normal Mode", true);
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break;
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case game::GameState::EndGame:
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utils::UpdateDiscordPresence("In End Game", "Normal Mode", true);
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break;
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}
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}
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} // namespace client
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} // namespace td
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