refactor: create MainMenu and GameMenu classes

This commit is contained in:
2021-11-04 11:01:46 +01:00
parent 1186e5ee9c
commit 2fc0f28b27
9 changed files with 303 additions and 205 deletions

View File

@@ -0,0 +1,24 @@
#pragma once
#include "SummonMenu.h"
namespace td {
namespace gui {
class GameMenu : public GuiWidget {
private:
std::unique_ptr<SummonMenu> m_SummonMenu;
public:
GameMenu(client::Client* client);
virtual void render();
private:
void showTPS();
void showStats();
void showPlayers();
void showLobbyProgress();
void showTeamSelection();
};
} // namespace gui
} // namespace td