From 2cf878d6ad9db3ce50119b7dce5091d862dd4a88 Mon Sep 17 00:00:00 2001 From: Persson-dev Date: Tue, 9 Nov 2021 19:35:57 +0100 Subject: [PATCH] refatcor: changed check isAlive to isDead --- src/game/World.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/World.cpp b/src/game/World.cpp index 8d0d29c..5cfbca0 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -244,7 +244,7 @@ bool World::CanPlaceBigTower(const glm::vec2& worldPos, PlayerID playerID) const void World::cleanDeadMobs() { for (std::size_t i = 0; i < m_Mobs.size(); i++) { MobPtr mob = m_Mobs[i]; - if (!mob->isAlive()) { + if (mob->isDead()) { mob->OnDeath(this); //reward players