diff --git a/src/game/World.cpp b/src/game/World.cpp index 8d0d29c..5cfbca0 100644 --- a/src/game/World.cpp +++ b/src/game/World.cpp @@ -244,7 +244,7 @@ bool World::CanPlaceBigTower(const glm::vec2& worldPos, PlayerID playerID) const void World::cleanDeadMobs() { for (std::size_t i = 0; i < m_Mobs.size(); i++) { MobPtr mob = m_Mobs[i]; - if (!mob->isAlive()) { + if (mob->isDead()) { mob->OnDeath(this); //reward players