From 26290d8332402cb70bd4c542a4c5bc19f9f0394f Mon Sep 17 00:00:00 2001 From: Persson-dev Date: Fri, 5 Nov 2021 18:56:05 +0100 Subject: [PATCH] feat: changed default zoom to 0.1 --- src/render/WorldRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/WorldRenderer.cpp b/src/render/WorldRenderer.cpp index 50b2e0b..592cde3 100644 --- a/src/render/WorldRenderer.cpp +++ b/src/render/WorldRenderer.cpp @@ -30,7 +30,7 @@ void WorldRenderer::loadModels() { std::cout << "Vertex Count : " << m_WorldVao->getVertexCount() << std::endl; } -WorldRenderer::WorldRenderer(game::World* world, client::ClientGame* client) : m_Client(client), m_Renderer(m_Client->getRenderer()), m_World(world), m_Zoom(1) { +WorldRenderer::WorldRenderer(game::World* world, client::ClientGame* client) : m_Client(client), m_Renderer(m_Client->getRenderer()), m_World(world), m_Zoom(0.1) { m_Renderer->setZoom(m_Zoom); m_Renderer->setCamMovement({}); }