feat: add castle tooltip

This commit is contained in:
2021-12-12 13:32:39 +01:00
parent 4611a198c9
commit 24617c539f
11 changed files with 133 additions and 14 deletions

View File

@@ -7,6 +7,7 @@
#include "render/gui/TowerPlacePopup.h"
#include "render/gui/MobTooltip.h"
#include "render/gui/CastleTooltip.h"
#include "render/gui/imgui/imgui.h"
@@ -40,6 +41,7 @@ private:
std::unique_ptr<gui::TowerPlacePopup> m_TowerPlacePopup;
std::unique_ptr<gui::MobTooltip> m_MobTooltip;
std::unique_ptr<gui::CastleTooltip> m_CastleTooltip;
public:
WorldRenderer(game::World* world, client::ClientGame* client);
~WorldRenderer();
@@ -69,8 +71,11 @@ private:
void renderPopups();
void renderTowerUpgradePopup();
void renderMobTooltip() const;
void renderCastleTooltip() const;
void detectClick();
void detectMobHovering() const;
void detectCastleHovering() const;
void renderTooltips() const;
void removeTower();
glm::vec2 getCursorWorldPos() const;
glm::vec2 getClickWorldPos() const;