From 23938a0cb54f56f21be1df2de5e95a64cfda4ad4 Mon Sep 17 00:00:00 2001 From: Simon Pribylski <66266021+Persson-dev@users.noreply.github.com> Date: Sat, 26 Aug 2023 11:21:28 +0200 Subject: [PATCH] fix mob id --- include/td/game/Mobs.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/td/game/Mobs.h b/include/td/game/Mobs.h index 87c37b9..41f1ccc 100644 --- a/include/td/game/Mobs.h +++ b/include/td/game/Mobs.h @@ -99,7 +99,7 @@ private: utils::CooldownTimer m_AttackTimer; public: - Mob(MobID id, MobLevel level, PlayerID sender) : m_Sender(sender), m_Level(level), + Mob(MobID id, MobLevel level, PlayerID sender) : m_ID(id), m_Sender(sender), m_Level(level), m_HitCooldown(0), m_EffectFireTimer(1000), m_EffectPoisonTimer(1000), m_EffectHealTimer(1000), m_CastleTarget(nullptr), m_AttackTimer(1000) {