indent with tabs

This commit is contained in:
2023-01-02 13:05:43 +01:00
parent 8f95b1a750
commit 222b79b40a
100 changed files with 4783 additions and 4781 deletions

View File

@@ -11,32 +11,32 @@ class Server;
class ServerGame : public game::Game, public game::GameListener {
private:
Server* m_Server;
ServerWorld m_ServerWorld;
utils::AutoTimer m_GoldMineTimer;
utils::AutoTimer m_MobStatesTimer;
utils::CooldownTimer m_EndGameCooldown;
Server* m_Server;
ServerWorld m_ServerWorld;
utils::AutoTimer m_GoldMineTimer;
utils::AutoTimer m_MobStatesTimer;
utils::CooldownTimer m_EndGameCooldown;
public:
ServerGame(Server* server);
~ServerGame() {}
ServerGame(Server* server);
~ServerGame() {}
ServerWorld* GetServerWorld() { return &m_ServerWorld; }
ServerWorld* GetServerWorld() { return &m_ServerWorld; }
virtual void Tick(std::uint64_t delta);
void StartGame();
virtual void Tick(std::uint64_t delta);
void StartGame();
// GameListener
// GameListener
virtual void OnGameStateUpdate(game::GameState newState) override;
virtual void OnGameBegin() override;
virtual void OnGameEnd() override;
virtual void OnGameClose() override;
virtual void OnGameStateUpdate(game::GameState newState) override;
virtual void OnGameBegin() override;
virtual void OnGameEnd() override;
virtual void OnGameClose() override;
private:
void BalanceTeams();
void InitPlayerStats();
void UpdateMobStates();
void UpdateGoldMines();
void UpdatePlayerStats();
void BalanceTeams();
void InitPlayerStats();
void UpdateMobStates();
void UpdateGoldMines();
void UpdatePlayerStats();
};
} // namespace game