refactor: rename zoom function

This commit is contained in:
2023-06-07 12:36:31 +02:00
parent 368bc450ce
commit 1cdc738839
3 changed files with 3 additions and 4 deletions

View File

@@ -32,7 +32,6 @@ void WorldRenderer::LoadModels() {
}
WorldRenderer::WorldRenderer(game::World* world, client::ClientGame* client) : m_Client(client), m_Renderer(m_Client->GetRenderer()), m_World(world), m_Zoom(0.1) {
m_Renderer->SetZoom(m_Zoom);
m_TowerPlacePopup = std::make_unique<gui::TowerPlacePopup>(m_Client->GetClient());
m_TowerUpgradePopup = std::make_unique<gui::TowerUpgradePopup>(m_Client->GetClient());
m_MobTooltip = std::make_unique<gui::MobTooltip>(m_Client->GetClient());
@@ -153,7 +152,7 @@ void WorldRenderer::ChangeZoom(float zoomStep) {
if (m_WorldVao == nullptr)
return;
m_Renderer->SetZoom(zoomStep);
m_Renderer->AddZoom(zoomStep);
}
void WorldRenderer::Click() {