refactor: show override

This commit is contained in:
2022-04-27 19:34:12 +02:00
parent d5b42caf39
commit 1bbf607b22
6 changed files with 37 additions and 39 deletions

View File

@@ -33,14 +33,14 @@ public:
void SetServer(Server* server);
virtual void HandlePacket(const protocol::PlayerLoginPacket* packet);
virtual void HandlePacket(const protocol::KeepAlivePacket* packet);
virtual void HandlePacket(const protocol::SelectTeamPacket* packet);
virtual void HandlePacket(const protocol::DisconnectPacket* packet);
virtual void HandlePacket(const protocol::PlaceTowerPacket* packet);
virtual void HandlePacket(const protocol::SendMobsPacket* packet);
virtual void HandlePacket(const protocol::UpgradeTowerPacket* packet);
virtual void HandlePacket(const protocol::RemoveTowerPacket* packet);
virtual void HandlePacket(const protocol::PlayerLoginPacket* packet) override;
virtual void HandlePacket(const protocol::KeepAlivePacket* packet) override;
virtual void HandlePacket(const protocol::SelectTeamPacket* packet) override;
virtual void HandlePacket(const protocol::DisconnectPacket* packet) override;
virtual void HandlePacket(const protocol::PlaceTowerPacket* packet) override;
virtual void HandlePacket(const protocol::SendMobsPacket* packet) override;
virtual void HandlePacket(const protocol::UpgradeTowerPacket* packet) override;
virtual void HandlePacket(const protocol::RemoveTowerPacket* packet) override;
std::uint8_t GetID() const { return m_ID; }
const game::Player* GetPlayer() const { return m_Player; }