feat: add summon menu
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@@ -49,5 +49,10 @@ void Client::render() {
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m_Game.renderWorld();
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}
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void Client::sendMobs(const std::vector<protocol::MobSend>& mobSends){
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protocol::SendMobsPacket packet(mobSends);
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m_Connexion.sendPacket(&packet);
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}
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} // namespace client
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} // namespace td
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