feat: add summon menu

This commit is contained in:
2021-11-04 10:03:37 +01:00
parent f2f79781db
commit 129544d127
15 changed files with 307 additions and 51 deletions

View File

@@ -253,8 +253,16 @@ MobPtr MobFactory::createMob(MobID id, MobType type, std::uint8_t level, PlayerI
using MobCreator = std::function<std::shared_ptr<Mob>(MobID, std::uint8_t, PlayerID)>;
static std::map<MobType, MobCreator> mobFactory = {
{MobType::Zombie, [](MobID id, std::uint8_t level, PlayerID sender) -> MobPtr {return std::make_shared<Zombie>(id, level, sender);} },
{MobType::Spider, [](MobID id, std::uint8_t level, PlayerID sender) -> MobPtr {return std::make_shared<Spider>(id, level, sender);} },
{MobType::Zombie, [](MobID id, std::uint8_t level, PlayerID sender) -> MobPtr {return std::make_shared<Zombie>(id, level, sender);} },
{MobType::Spider, [](MobID id, std::uint8_t level, PlayerID sender) -> MobPtr {return std::make_shared<Spider>(id, level, sender);} },
{MobType::Skeleton, [](MobID id, std::uint8_t level, PlayerID sender) -> MobPtr {return std::make_shared<Skeleton>(id, level, sender);} },
{MobType::Pigman, [](MobID id, std::uint8_t level, PlayerID sender) -> MobPtr {return std::make_shared<PigMan>(id, level, sender);} },
{MobType::Creeper, [](MobID id, std::uint8_t level, PlayerID sender) -> MobPtr {return std::make_shared<Creeper>(id, level, sender);} },
{MobType::Silverfish, [](MobID id, std::uint8_t level, PlayerID sender) -> MobPtr {return std::make_shared<Silverfish>(id, level, sender);} },
{MobType::Blaze, [](MobID id, std::uint8_t level, PlayerID sender) -> MobPtr {return std::make_shared<Blaze>(id, level, sender);} },
{MobType::Witch, [](MobID id, std::uint8_t level, PlayerID sender) -> MobPtr {return std::make_shared<Witch>(id, level, sender);} },
{MobType::Slime, [](MobID id, std::uint8_t level, PlayerID sender) -> MobPtr {return std::make_shared<Slime>(id, level, sender);} },
{MobType::Giant, [](MobID id, std::uint8_t level, PlayerID sender) -> MobPtr {return std::make_shared<Giant>(id, level, sender);} },
};
return mobFactory[type](id, level, sender);