feat: add summon menu
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@@ -6,6 +6,8 @@
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#include "game/Team.h"
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#include "game/Player.h"
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#include "protocol/Protocol.h"
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#include "render/Renderer.h"
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#include "network/Network.h"
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@@ -39,6 +41,7 @@ public:
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bool isConnected() const { return m_Connexion.getSocketStatus() == network::Socket::Connected; }
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void selectTeam(game::TeamColor team);
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void sendMobs(const std::vector<protocol::MobSend>& mobSends);
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};
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} // namespace client
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