refactor: moved mob functions
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@@ -53,7 +53,7 @@ public:
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std::uint64_t getInterval() const { return m_Interval; }
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};
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// utililty class to call function at regular period of time with a cooldown (used for towers)
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// utililty class to call function at regular period of time with a cooldown (used for towers and mobs )
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class CooldownTimer {
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private:
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std::uint64_t m_Cooldown; // in millis
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