refactor: format code

This commit is contained in:
2021-09-19 17:33:16 +02:00
parent 52a143769e
commit 0856ca47ca
71 changed files with 1102 additions and 1110 deletions

View File

@@ -4,21 +4,21 @@
namespace td {
namespace server {
ServerGame::ServerGame(server::Server* server) : game::Game(&m_ServerWorld), m_Server(server), m_ServerWorld(server, this){
ServerGame::ServerGame(server::Server* server) : game::Game(&m_ServerWorld), m_Server(server), m_ServerWorld(server, this) {
}
void ServerGame::tick(std::uint64_t delta){
void ServerGame::tick(std::uint64_t delta) {
Game::tick(delta);
m_GoldMineTimer.update();
}
void ServerGame::startGame(){
void ServerGame::startGame() {
balanceTeams();
protocol::WorldBeginDataPacket headerMapData(m_World);
m_Server->broadcastPacket(&headerMapData);
protocol::WorldDataPacket mapData(m_World);
m_Server->broadcastPacket(&mapData);
@@ -27,8 +27,8 @@ void ServerGame::startGame(){
m_ServerWorld.spawnMobs(game::MobType::Zombie, 1, 0, 12);
}
void ServerGame::updateGoldMines(){
for(auto& pair : m_Server->getPlayers()){
void ServerGame::updateGoldMines() {
for (auto& pair : m_Server->getPlayers()) {
game::Player* player = &pair.second;
player->setGold(player->getGold() + player->getGoldPerSecond());
protocol::UpdateMoneyPacket packet(player->getGold());
@@ -36,15 +36,15 @@ void ServerGame::updateGoldMines(){
}
}
void ServerGame::balanceTeams(){
for(auto playerInfo : m_Players){
void ServerGame::balanceTeams() {
for (auto playerInfo : m_Players) {
game::Player& player = playerInfo.second;
if(player.getTeamColor() == game::TeamColor::None){
if (player.getTeamColor() == game::TeamColor::None) {
game::Team& redTeam = getRedTeam();
game::Team& blueTeam = getBlueTeam();
if(blueTeam.getPlayerCount() > redTeam.getPlayerCount()){
if (blueTeam.getPlayerCount() > redTeam.getPlayerCount()) {
redTeam.addPlayer(&player);
}else{
} else {
blueTeam.addPlayer(&player);
}
protocol::UpdatePlayerTeamPacket packet(player.getID(), player.getTeamColor());