refactor: format code

This commit is contained in:
2021-09-19 17:33:16 +02:00
parent 52a143769e
commit 0856ca47ca
71 changed files with 1102 additions and 1110 deletions

View File

@@ -14,7 +14,7 @@ namespace client {
class Client;
class ClientGame : public protocol::PacketHandler, public game::Game{
class ClientGame : public protocol::PacketHandler, public game::Game {
private:
Client* m_Client;
std::uint8_t m_ConnexionID;
@@ -31,10 +31,10 @@ public:
void renderWorld();
std::uint32_t getLobbyTime() const{return m_LobbyTime;}
const game::Player* getPlayer() const{return m_Player;}
std::uint32_t getLobbyTime() const { return m_LobbyTime; }
const game::Player* getPlayer() const { return m_Player; }
render::Renderer* getRenderer() const {return m_Renderer;}
render::Renderer* getRenderer() const { return m_Renderer; }
void PlaceTower(game::TowerType type, const glm::vec2& position);