refactor: format code
This commit is contained in:
@@ -11,23 +11,23 @@ namespace game {
|
||||
|
||||
class Player;
|
||||
|
||||
enum class TeamColor : std::int8_t{
|
||||
enum class TeamColor : std::int8_t {
|
||||
None = -1,
|
||||
Red,
|
||||
Blue
|
||||
};
|
||||
|
||||
struct Spawn{
|
||||
struct Spawn {
|
||||
Direction direction;
|
||||
std::int32_t x, y;
|
||||
};
|
||||
|
||||
struct TeamCastle{
|
||||
struct TeamCastle {
|
||||
std::int32_t x, y;
|
||||
std::uint16_t life = 1000;
|
||||
};
|
||||
|
||||
class Team{
|
||||
class Team {
|
||||
private:
|
||||
std::vector<Player*> m_Players;
|
||||
TeamColor m_Color;
|
||||
@@ -41,11 +41,11 @@ public:
|
||||
|
||||
TeamColor getColor() const;
|
||||
|
||||
const Spawn& getSpawn() const {return m_Spawn;}
|
||||
Spawn& getSpawn() {return m_Spawn;}
|
||||
const Spawn& getSpawn() const { return m_Spawn; }
|
||||
Spawn& getSpawn() { return m_Spawn; }
|
||||
|
||||
const TeamCastle& getCastle() const {return m_TeamCastle;}
|
||||
TeamCastle& getCastle() {return m_TeamCastle;}
|
||||
const TeamCastle& getCastle() const { return m_TeamCastle; }
|
||||
TeamCastle& getCastle() { return m_TeamCastle; }
|
||||
|
||||
std::uint8_t getPlayerCount() const;
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user