refactor: format code

This commit is contained in:
2021-09-19 17:33:16 +02:00
parent 52a143769e
commit 0856ca47ca
71 changed files with 1102 additions and 1110 deletions

View File

@@ -5,10 +5,10 @@
#include "game/Team.h"
namespace td{
namespace game{
namespace td {
namespace game {
class Player{
class Player {
private:
game::TeamColor m_TeamColor = game::TeamColor::None;
@@ -19,21 +19,21 @@ private:
std::uint8_t m_GoldPerSecond = 5;
public:
Player(std::uint8_t id = 0) : m_ID(id){}
Player(std::uint8_t id = 0) : m_ID(id) {}
const std::string& getName() const{return m_Name;}
void setName(const std::string& name){m_Name = name;}
const std::string& getName() const { return m_Name; }
void setName(const std::string& name) { m_Name = name; }
game::TeamColor getTeamColor() const{return m_TeamColor;}
void setTeamColor(game::TeamColor teamColor){m_TeamColor = teamColor;}
game::TeamColor getTeamColor() const { return m_TeamColor; }
void setTeamColor(game::TeamColor teamColor) { m_TeamColor = teamColor; }
std::uint8_t getGoldPerSecond() const{ return m_GoldPerSecond;}
void setGoldPerSecond(std::uint8_t goldPerSecond){m_GoldPerSecond = goldPerSecond;}
std::uint8_t getGoldPerSecond() const { return m_GoldPerSecond; }
void setGoldPerSecond(std::uint8_t goldPerSecond) { m_GoldPerSecond = goldPerSecond; }
std::uint32_t getGold() const{ return m_Gold;}
void setGold(std::uint32_t gold){m_Gold = gold;}
std::uint32_t getGold() const { return m_Gold; }
void setGold(std::uint32_t gold) { m_Gold = gold; }
std::uint8_t getID() const{return m_ID;}
std::uint8_t getID() const { return m_ID; }
};
} // namespace game