feat: implement shapes for entities

This commit is contained in:
2021-11-21 20:00:35 +01:00
parent a716e46c64
commit 070749e685
11 changed files with 92 additions and 70 deletions

View File

@@ -103,7 +103,7 @@ void ClientGame::HandlePacket(const protocol::WorldDataPacket* packet) {
m_WorldRenderer.loadModels();
// set cam pos to player spawn
const game::Spawn& spawn = m_World->getTeam(m_Player->getTeamColor()).getSpawn();
m_WorldRenderer.setCamPos(spawn.x + 0.5, spawn.y + 0.5);
m_WorldRenderer.setCamPos(spawn.getCenterX(), spawn.getCenterY());
}
void ClientGame::renderWorld() {