moved Mat4 definition

This commit is contained in:
2023-06-03 19:40:50 +02:00
parent f2fcc348d7
commit 0365902971
9 changed files with 44 additions and 43 deletions

View File

@@ -1,5 +1,7 @@
#pragma once
#include <cstdint>
namespace td {
template<typename T>
@@ -95,4 +97,34 @@ using Vec4d = Vec4<double>;
using Color = Vec3<unsigned char>;
template<typename T>
struct Mat4 {
static const std::size_t MATRIX_SIZE = 4;
T x0, x1, x2, x3;
T y0, y1, y2, y3;
T z0, z1, z2, z3;
T w0, w1, w2, w3;
T operator[] (std::size_t offset) const {
return reinterpret_cast<const T*>(this)[offset];
}
T& operator[] (std::size_t offset) {
return reinterpret_cast<T*>(this)[offset];
}
T at(std::size_t row, std::size_t column) const {
return operator[](row * MATRIX_SIZE + column);
}
T& at(std::size_t row, std::size_t column) {
return operator[](row * MATRIX_SIZE + column);
}
};
typedef Mat4<float> Mat4f;
typedef Mat4<int> Mat4i;
typedef Mat4<double> Mat4d;
} // namespace td