#pragma once

#include "GuiWidget.h"

namespace td {

namespace game {

class Mob;

} // namespace game

namespace gui {

class MobTooltip : public GuiWidget {
private:
    const game::Mob* m_Mob;
public:
    MobTooltip(client::Client* client);

    virtual void render();

    void setMob(const game::Mob* mob) { m_Mob = mob; }
};

} // namespace gui
} // namespace td
