#ifndef NETWORK_NETWORK_H_
#define NETWORK_NETWORK_H_

#ifdef _WIN32
#include <ws2tcpip.h>
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <unistd.h>
#include <fcntl.h>
#endif

#include "td/network/Socket.h"
#include "td/network/IPAddress.h"
#include "td/network/UDPSocket.h"
#include "td/network/TCPSocket.h"

namespace td {
namespace network {

class Dns {
public:
	static IPAddresses Resolve(const std::string& host);
};

} // ns network
} // ns td

#endif
