#pragma once

#include <cstdint>

// include Log for every files
#include "td/misc/Log.h"

namespace td {
namespace game {

enum class Direction : std::uint8_t {
	PositiveX = 1 << 0,
	NegativeX = 1 << 1,
	PositiveY = 1 << 2,
	NegativeY = 1 << 3,
};

typedef std::uint8_t PlayerID;

} // namespace game
} // namespace td
