/* ========================================================================================= This is an auto-generated file: Any edits you make may be overwritten! */ #pragma once namespace BinaryData { extern const char* bass_wav; const int bass_wavSize = 58896; extern const char* clap_wav; const int clap_wavSize = 48208; extern const char* crash_wav; const int crash_wavSize = 320522; extern const char* floortom_wav; const int floortom_wavSize = 88408; extern const char* hihatfoot_wav; const int hihatfoot_wavSize = 56004; extern const char* hihatopen_wav; const int hihatopen_wavSize = 88252; extern const char* hihat_wav; const int hihat_wavSize = 58352; extern const char* ride_wav; const int ride_wavSize = 162256; extern const char* sharedrum_wav; const int sharedrum_wavSize = 58848; extern const char* sharestick_wav; const int sharestick_wavSize = 59240; extern const char* tom1_wav; const int tom1_wavSize = 88544; extern const char* tom2_wav; const int tom2_wavSize = 88196; // Number of elements in the namedResourceList and originalFileNames arrays. const int namedResourceListSize = 12; // Points to the start of a list of resource names. extern const char* namedResourceList[]; // Points to the start of a list of resource filenames. extern const char* originalFilenames[]; // If you provide the name of one of the binary resource variables above, this function will // return the corresponding data and its size (or a null pointer if the name isn't found). const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes); // If you provide the name of one of the binary resource variables above, this function will // return the corresponding original, non-mangled filename (or a null pointer if the name isn't found). const char* getNamedResourceOriginalFilename (const char* resourceNameUTF8); }