add sounds

This commit is contained in:
2023-03-02 19:19:01 +01:00
parent bac45c76f2
commit af97185e66
2 changed files with 149 additions and 85 deletions

View File

@@ -10,48 +10,62 @@
#include <JuceHeader.h>
struct FilePlay {
int position;
int fileIndex;
float volume;
};
//==============================================================================
/**
*/
class CustomDrumsAudioProcessor : public juce::AudioProcessor
{
class CustomDrumsAudioProcessor : public juce::AudioProcessor {
public:
//==============================================================================
CustomDrumsAudioProcessor();
~CustomDrumsAudioProcessor() override;
//==============================================================================
CustomDrumsAudioProcessor();
~CustomDrumsAudioProcessor() override;
//==============================================================================
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
//==============================================================================
void prepareToPlay(double sampleRate, int samplesPerBlock) override;
void loadFile(juce::MemoryInputStream* input);
void loadFiles();
void releaseResources() override;
bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
bool isBusesLayoutSupported(const BusesLayout& layouts) const override;
void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
void processBlock(juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
//==============================================================================
juce::AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
//==============================================================================
juce::AudioProcessorEditor* createEditor() override;
bool hasEditor() const override;
//==============================================================================
const juce::String getName() const override;
//==============================================================================
const juce::String getName() const override;
bool acceptsMidi() const override;
bool producesMidi() const override;
bool isMidiEffect() const override;
double getTailLengthSeconds() const override;
bool acceptsMidi() const override;
bool producesMidi() const override;
bool isMidiEffect() const override;
double getTailLengthSeconds() const override;
//==============================================================================
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram (int index) override;
const juce::String getProgramName (int index) override;
void changeProgramName (int index, const juce::String& newName) override;
//==============================================================================
int getNumPrograms() override;
int getCurrentProgram() override;
void setCurrentProgram(int index) override;
const juce::String getProgramName(int index) override;
void changeProgramName(int index, const juce::String& newName) override;
//==============================================================================
void getStateInformation (juce::MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
//==============================================================================
void getStateInformation(juce::MemoryBlock& destData) override;
void setStateInformation(const void* data, int sizeInBytes) override;
private:
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CustomDrumsAudioProcessor)
juce::AudioFormatManager formatManager;
juce::AudioFormat* wavFormat;
std::vector<FilePlay> fileQueue;
std::vector<juce::AudioSampleBuffer> fileBuffers;
void playSamples(juce::AudioBuffer<float>& buffer);
//==============================================================================
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(CustomDrumsAudioProcessor)
};