/* =========================================================================================

   This is an auto-generated file: Any edits you make may be overwritten!

*/

#pragma once

namespace BinaryData
{
    extern const char*   bass_wav;
    const int            bass_wavSize = 58896;

    extern const char*   clap_wav;
    const int            clap_wavSize = 48208;

    extern const char*   crash_wav;
    const int            crash_wavSize = 320522;

    extern const char*   floortom_wav;
    const int            floortom_wavSize = 88408;

    extern const char*   hihatfoot_wav;
    const int            hihatfoot_wavSize = 56004;

    extern const char*   hihatopen_wav;
    const int            hihatopen_wavSize = 88252;

    extern const char*   hihat_wav;
    const int            hihat_wavSize = 58352;

    extern const char*   ride_wav;
    const int            ride_wavSize = 162256;

    extern const char*   sharedrum_wav;
    const int            sharedrum_wavSize = 58848;

    extern const char*   sharestick_wav;
    const int            sharestick_wavSize = 59240;

    extern const char*   tom1_wav;
    const int            tom1_wavSize = 88544;

    extern const char*   tom2_wav;
    const int            tom2_wavSize = 88196;

    // Number of elements in the namedResourceList and originalFileNames arrays.
    const int namedResourceListSize = 12;

    // Points to the start of a list of resource names.
    extern const char* namedResourceList[];

    // Points to the start of a list of resource filenames.
    extern const char* originalFilenames[];

    // If you provide the name of one of the binary resource variables above, this function will
    // return the corresponding data and its size (or a null pointer if the name isn't found).
    const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes);

    // If you provide the name of one of the binary resource variables above, this function will
    // return the corresponding original, non-mangled filename (or a null pointer if the name isn't found).
    const char* getNamedResourceOriginalFilename (const char* resourceNameUTF8);
}
